Zombiemud Quest Page.
Quests:
A
Name : Explore the Anar forest
Quest point value: 65
Information :
Rumour has it that no one has returned from the Anar forest on Cantador.
To prove that you're really a brave adventurer you must explore the
forest and find out if there is a trail leading out of this haunted
forest (naturally you must find it if there is one).
Tips:
From CS: 3 n;3 e;n;w;buy transport;n;w;w;n;n;n;w;w;w;6 n;2 w;
12 sw;10 w;3 nw;5 w;13 sw;10 w;11 nw;4 n;6 nw;2 n;9 w;enter;N;e;
n;trail;5 s;e;4 s;exit;'If that didn't work then just go
everywhere in the place and type trail randomly and be careful
of the 40k aggro screaming trees.
Name : Arachnophobia
Quest point value: 35
Information :
Your task is simple, get rid of your arachnophobia. In order to do
this you must kill 15 of these hairy insects called spiders. As you might have
already noticed spiders are quite common and can be found from many different
places.
Tips:
From CS:
go: 15 e;7 s;enter;S (spiders in this area {as far as i know} are 5-
6k), after you kill that one, go: n;w
i will let you find the rest of the spiders =)
Name : and the Ship Sunk Like Lead in to the Sea...
Quest point value: 75
Solved : 0%
Information :
You must go to the Chaos Dwarf fortress on the new continent and sink a
small scout ship. You also have to face the captain of the ship somehow
to complete the task.
Tips:
None
Name : Area hunt
Quest point value: 65
Information :
Legends tell about an old ranger named Graff who had visited all known
areas in the two continents as well as in the city. Show that you have the
spirit of Graff and repeat his little trick.
Tips:
Uh...visit every single area in ZombieMUD...
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Name : Break Noogie's machine Quest point value: 75 Information : Enormous machine, the powersource of Noogie's comet has to be destroyed quickly. Gather a party of adventurers and seek the machine from the comet. This machine is crucial to Noogie's evil plans. Destroy the machine before Noogie decides to collide his comet with zombieworld, causing countless losses of life. |
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Tips: None. |
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Name : Bring Lachesis one of the famous pies of Minda Quest point value: 10 Information : Lachesis has heard that Minda makes wonderful pies and he'd love to taste one. Fullfill Lachesis's request. |
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Tips: From CS: 19 e;2 n;field;buy pie (costs 100gp);leave;2 s;19 w;3 n;2 w;s;se;give pie to lachesis |
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Name : Clan McFaerun Quest point value: 50 Information : The lord of clan McFaerun is known to have a quest for you. Journey to the highlands and ask him for more information. You will not need a party for this quest. |
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Tips: type "tale" at conan mac ben (helmlock, from CS: 8 s;20 sw;10 sw;18 w;s;forest;enter) then find the room where u can "steal" the prize bull, its somewhere e from entry point kill some aggro guards and bring the bull to the leader (somewhere west) |
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Name : Count the Obelisks: Quest point value: 40 Information : Archmage Coham is interested about finding out the correct number of navigator obelisks located around the world. You are charged to travel to the guildroom of the navigators guild and count the obelisks from the large globe. |
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Tips: From CS: 10 s;20 w;20 w;5 n;path;4 n;3 e;n;d;2 s;count |
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Name : Deal with the rodent problem Quest point value: 35 Information : The city baker is fed up with rats. They cause him constant trouble. Now he is asked his old friend task master Lachesis to do something and Lachesis now wants you to kill ten rats. Chefs in castle Concordia, just west of Zombie city, have reported similar problems so maybe you can find these annoying rodents from there. You must do this quest on your own. |
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Tips: Uh...go to Concordia and kill ten rats. |
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Name : Defeat your Avatar of Evil: Quest point value: 80 Information : Sauron has created an Arena of Avatars. It's a place where the evil sides of us materialize into avatars who then serve Sauron in his quest for world domination. Perhaps you could do your own part and defeat your avatar. |
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Tips: Go to sauron area (the place with silent gatekeepers:~1,5M apiece) you must kill them both.After that your Avatar should be easy to find and, according to ppl, kill. |
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Name : Desert Raiders Quest point value: 50 Information : Mayor of Shadizar has a big problem. Lately desert riders have been harassing merchants which deliver goods and merchandise to the city. Your task is to help mayor by going to the desert and seeking out these raiders and slaying as many as possible. |
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Tips: From CS: 10 s; 20 w; 20 w; 5 n; path, the first group is several north, its a group of 3 (from here kill the raiders, you may need a party, they are aggro ~32k and usually in groups) |
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Name : Elf talker: Quest point value: 80 Information : Lachesis heard from his informers that elf talker who dwells near the ranger guilds possesses a powerful staff. Lachesis thinks that talker wont part with the staff without a fight, so you have to slay the talker to retrieve it. |
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Tips: From CS: 3n; 2w; s; e; ran or 9 s; 10 sw; 5s .This is Elf Forest. The Ranger guild is also here. Your mission here is simple: Just find the Talker and kill him. The finding is the easy part...killing is much harder...he's ~2M and resist all but physical damage. |
Name : Find and defeat Alyandra
Quest point value: 85
Information :
The former temptress of the Ebath clan, Alyandra Elista, is rumoured
to be still in the Ancient Temple. Your task is to find out her
whereabouts
and simply banish her from this plane of existence.
Name : Find Frodo
Quest point value: 60
Information :
Frodo has gone hiding, the Steward of Gondor wants to find him and has
sent a formal request of help to Lachesis. Find his secret
hidingplace and your quest is completed.
Tips:
From CS: 20 e, e, 8 s, city, gates, 2 n, castle, 5 n, ne, 2 n, enter
fireplace, n, s (he's aggro and hits ~11 times...sorry I though I had put this here ages ago...
also heard from somewhere that you must actually hit him to complete the quest but I think this isn't true)
Name : Find the hidden treasure room of gnomes
Quest point value: 50
Information :
Gnomes living just northeast of Ravenkall in the continent of
Cantador are known to have somekind of hidden treasure room. You job is now to
locate this room (and nothing stops you from looting it if there is any treasure left).
Tips:
From CS:
3 n;3 e;n;w;buy
transport;n;w;w;n;n;n;w;w;w;6 n;11 e;camp;2 n;e;open flap;3
e;ladder;N;kill the guard, hes ~32k;(once he's dead) push wall;n;ga;
Back from gnome---S;u;w;w;w;w;s;s;out;11 w;6 s;e;e;e;s;e;e;cle;
Name : Find the Golden Kingdom:
Quest point value: 55
Information :
Find out if the rumours of the hidden golden kingdom of the stonemen are
true. The only place known to men where stonemen exist is in the continent
of Cantador. Perhaps you should start your quest from there.
Tips:
3 n;3 e;n;w;buy transport;n;w;w;n;n;w;w;w;2 n;20
w;20 w;18 n;path;ne;2 n;nw;w;enter tree;w;nw;n
Dirs to go back----s;se;e;out;e;se;2 s;sw;out;18 s;20 e;20 e;s;s;3
e;s;e;e;mag;adv-guild;n;e;e;s;s;s;
Name : Find missing reagent for Xoth's soup
Quest point value: 30
Information :
Xoth, one of the elders of mage guild needs one more reagent for his
new soup. Help the poor fellow in his search.
Tips:
From adv-guild: e;mag;s;pull torchholder;2 w;n;stairs;3 ne;get
egg;3 sw;stairs;3 s;3 e;give egg to xoth
Name : Find Zandaramas the lich archmage
Quest point value: 25
Solved : 0%
Information :
It is rumored that an evil lich archmage lives in some kind of mirror mazenear moria. Find this lich.
Tips:
None
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Name : Gem of strength Quest point value: 65 Information : Lachesis has heard that the leader of rockmans, who lives in a cave near Tyrir possesses a magnificient gem of strength. He is asking you to kill this rockman and bring the gem to him. |
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Tips: Huoh...done this so many times and never bothered to write the dirs up. Go to Rckman area (9 ;20 sw;20 w;s;4;cave) and find him...he is behind many rockmen but they are fairly easy (small ones are ~13k bigger ones ~35k and king himself ~75k). |
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Name : Important places in city Quest point value: 8 Information : It is essential for a newbie to know where the most important places in Zombie city are. Visit the biggest shops, bank, post office, arena and rentroom to complete this quest. |
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Tips: Well...if you can't figure this out... Visit all the forementioned locations. If you don't know where they are use the 'map' command. I might add the straight dirs someday. |
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Name : Kill Obizuth the archmage: Quest point value: 80 Information : Search Obizuth's dark fortress and kill the man himself before he succeeds in his dark magics. |
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Tips: None...duh! |
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Name : Kill the Slaver Quest point value: 55 Information : Somewhat east of the city is where the Valric Mines are located. All the hard work is done by poor slaves under the supervision of gruel slavers. Go to the mines and help the slaves by killing atleast three slavers so the slaves would have a good chance of escaping the mines. Do prove your worth you must do this alone. |
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Tips: From CS: 15 e;7 s;enter, (explore in here and kill 3 slavers, they are ~45k each) |
Locate bandit lord Cronal Volsteads current whereabouts
Tips:
Go to Cantador through the shop in Zombie city. Follow the road on
Cantador until you find priest named Victorr on a bridge in the northern
part of the continent. Kill Victorr and you will get a code. Go to the
nearby inn and say the code. Quest completed. Victorr is worth about
255k exp.
Name : Madness in Minas Tirith
Quest point value: 105
Information :
The steward of Gondor has gone crazy, perhaps due to the close presence
of the Palantir (he could not resist using it and obviously was not
powerful enough for the task). Get rid of him to clear the way for the true
ruler of Gondor.
Tips:
from cs go: 20 e, e, 8 s, city, gates, N, castle, N, nw, sw, se, u, e, 3 s,
2 w, nw, n, w, n (now you need to have a party becuase you have to kill a
3Megger eq monster: Denethor, Steward of Gondor)
Name : Maze of Death:
Quest point value: 75
Information :
Your task is quite simple; solve the maze of death located somewhere in
the Castle of Broxima. Beware though, no one has ever returned from the
maze.
Tips:
From CS: 16;gateway go as far to north as you can killing blocking monsters by the way ( 2*~45k aggro samurais)at w,e,s intersection
go w;n;w there should be Old Samurai Kurgan. At there type (you must copy this exactly or The beholder ~2M kills you)maze;n;e;2 s;
4 e;s;w;enter mirror;w;2 s;e (and after getting the quest type out) you'll be transported back to Kurgan. Go e;s;e and lots of south and
you're in the city again.
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Name : Newbie party Quest point value: 20 Information : A newbie with a party can kill something more than those monsters in the newbie area near church. Form or join a party and kill a veteran soldier from the city to complete this quest. |
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Tips: Just kill a soldier, they are ~32k |
Name : One hundred orcs:
Quest point value: 55
Information :
Plain and simple, kill one hundred of those disgusting orcs.
Tips:
A pretty simple quest. Go to moria at Tyrir area (from CS: 9w;20 sw;20 w;s;4 w;trail) and kill 100 of them.
Those orcs outside moria are quite small.
Name : Pay a Visit to the Skeleton Butler:
Quest point value: 40
Information :
Find Skeleton Butler, the friend of all newbie players.
Tips:
From CS: 11 n;18 ne;castle;open east door;e;open manhole;enter manhole;climb ladder (and after quest completed) climb up
Butler is aggro and will usually kill you so spend your exp before trying this one. You don't have to kill him in order
to complete the quest.
Name : Play the Roulette
Quest point value: 75
Information :
You have to win over 500000 gp during one roulette
round to solve this quest.
Tips:
Bet on single numbers, the odds are 34. There are 36 numbers. IE you win
34 times your money. 500k/34 i appr. 15k. Now you take 540k (36*15)
money and bet like this:
Bet 15000 to plein 1
Bet 15000 to plein 2
and so on to all the 36 numbers. This is a idiot proof way to win. If
you want to gamble, you only bet on some numbers, and you might save some cash, or loose it all.
Back on top
Q
R
Name : Reading is educational
Quest point value: 10
Information :
Find the famous library of mage guild and read the books there. Like
we all know reading is educational.
Tips:
From adv-guild: e;mag;s;pull torchholder;2 w;2 s;3 w;read 1;read 2
Name : Save The Sprite Princess:
Tips:
From CS: 19 e; 2 n; field; e; s;19 e; 14 s; crack; 2 e; dig; 2 push stone; n; e; n; search ice(you should find a stake in there); s; pull
torch; say yes; s (as far as you can go; give steak to dog; s (as far as you can go); chamber -and from there you should
see the princess in chains and you need to kill the sprite that is guarding her.now to get out you simple go n as far as you can go; out; e; 3 s; 4 u;
craig; d; 14 n; 19 w; n; w; leave; 2 s; 19 w
Name: Sheep hunt
Quest point value: 19
Information :
The fields surrounding the village of Barovia are quite good place for a
beginning adventurer to get easy kills. Although someone would say
this to be vandalism, go and kill three sheeps from the fields and
you have solved your task.
Tips:
From CS goto: 13s,4w,14s,3e,s,enter mists.
Then go bit west to the fields and kill 3 sheeps (~3k a piece).
Name : Slay the Gremlin Shaman
Quest point value: 100
Solved : 0%
Information :
Somewhere inside the Valric mines hides the evil gremlin
Shaman. Your job is to kill the Shaman and bring the
evil talisman knows as the 'Black Skull' back to quest
master.
Tips:
From CS: 15 e;7 s;enter;s;3 d;nw;s;s;w;kill chief;e;n;n;
unlock door with key;n;kill shaman;s;s;s;e;n;3 u;n;out;5 n;
out;n;15 w;3 n;2 w;s;se;give skull to master
Slay The Huge Slimy Creature
Tips:
From CS: go 15 e, s, and find the Fat Gremlin Chief,
From there go 3 e, se and dive, wachout there´s some aggr blocking
monsies. Kill the first one and go s, se
and there another and when you have killed that, hit gong and the Huge
Slimy Creature arrives, kill it and bring the tentacle to Taskmaster.
Slay the king of the dwarven village, worth 45 qps.
Tips:
From CS: 11 e; 5 s; valley; 14 e;
Kill some guards, walk n and e all the way in to the village.
Go to the far west and north in the village, kill the guards and the
general. The king will now flee and you follow him 2 s; e; and n; Kill
the king.
Name : Strange swamp mushrooms
Quest point value: 55
Information :
Lachesis has heard about strange swamp mushrooms growing in the swamps
of Damorra far away in southwest of Zombie city. He would like to see these
mushrooms himself and he is too old to get'em, so your task is to bring
Lachesis 10 of these swamp mushrooms. Then Lachesis is able to do his
own experiments with those mushrooms and find out if they can be used to
produce medicin or something else.
Tips:
From CS: 9 s, 20 sw, 10 w, 11 sw, 2 w, swamps
Go a bit n and find the toadmen. Kill 10 of them and loot the mushrooms from them.
Name : Survey the Mines:
Quest point value: 18
Information :
Good citizens of Zombiecity are concerned about the
working conditions of the slaves working in the
Valric Mines. Your job is to visit the following
places: refinery, large mining shaft and an
active mining site so you can make a detailed report
about it.
Tips:
From CS: 15 e;7 s;w;enter, (explore in there), then:out;e;enter, (explore
in here too), then: out;N;out;n;15 w;3 n;2 w;s
Name : The Mine Fraud
Quest point value: 85
Information :
For a quite long time have the minority shareholders
of the Valric Mines suspected that the best quality
ores are being stolen by someone. Your job is to
visit the locked warehouse and bring 1 sample of
each type of ore back so that their quality could
be verified.
Tips:
Kill Dardel at mines, search his desk, open warehouse and bring stuff to
the quest guy.
Name : The unholy guard
Quest point value: 65
Information :
The unholy guard has taken over a part of the island of Medo. Slay the captain
of the guard and restore peace on Medo in the name of goodness.
Tips:
None.
Name : Thirsty taskmaster
Quest point value: 15
Information : Level: 9
Old TM sometimes gets very thirsty but doesn't want leave his own room.
Bring him something to drink from two different pubs in the city and
be rewarded.
Tips:
Again a very simple quest...
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Name : Use the shop of transportation and visit the another continent Quest point value: 15 Information : It is good to the beginner player to know that world of Zombie has two large continents. Your mission is to locate shop of transportation from Zombie city, use it to get to the city of Ravenkall in the continent of Cantador and finally find ourself out of Ravenkall to the outworld of Cantador. (tip: transportation is not free, you need 1000 gold coins per transport) |
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Tips: From CS: 3 n;3 e;n;w;buy transport; n;w;w;n;n;w;w;n;n |
Name : Visit dreaded stone statue of Kali
Quest point value: 80
Information :
Pay a visit into Cara'zin Oasis far south from Zombie City and search
the dreaded stone statue of Kali. You may need help from natives in
your task.
Tips:
From CS?: 9 w;4 sw;11 s;20 s;path N wipe out abdul
w;search desk;2 e;ladder;pull rope;ladder;open hatch;d;s;
search west wall;push west wall;2 w;unlock door with key;w
Name :Visit Kiord the famous keymaker
Quest point value: 25
Solved : 0%
Information :
It is rumored that the most skillfull keymaker of zombieworld lives in a
desert city somewhere. Find this man, Kiord and proof the rumors right.
Tips:
None
Name : Visit the guildhalls:
Quest point value: 35
Information :
Visit the famous guildhalls of the zombieworld and behold their fabulous
architecture. Remember though that beauty lies in the eye of the
beholder.
Tips:
From CS: 3n;2w;s;e; and visit all the guilds (three letters,
for example fig=fighter, warlock guild can't be visited unless you're a
warlock) note that the teleport doesn't take you straight to some
guilds: ranger guild, after teleport w and s
cleric guild, after teleport w
sorcerer guild, after teleport 3n
Name : Visit the intact fortress of Highwall
Quest point value : 55 quest points
Information:
Your task is to visit the legendary fortress valled Highwall. There has been
some rumors that this fortress intact in an another plane of existence. To
get started you might want to take a look at the ruins of Highwall in the
continent of Cantador.
Tips:
This quest must be done in night.
Dirs from cs: 3n, 3e, n, w, buy transport, n, 2w, 2n, 3w, 2n, 20w, 20w, 12w,
2nw, 2w, sw, ruins, n, enter portal
Name : Visit the Roof-top Garden
Quest point value: 8
Information :
It is rumored that the guild of monks has a
magnificent roof-top garden. You should go there
and visit every room of it
Tips:
From adv-guild: e;mon;u; and explore =)
Name : Visit the Temple of Burning Night
Quest point value: 17
Information :
There have been rumors that Temple of Burning Night is again source
of evil activity. City council has requested that someone visits
the entrance of the Temple and comes back to report his findings.
Tips:
From CS: 9 w; 20 sw; 15 w; 10 s; 8 w; 5 n
Visit the wise old man
Tips:
From CS: 3 n, 3 e, n, w, buy transport, n, 2 w, 2n, 3 w, 12n, w, clearing,
sw, 3 w, sw, cross river, w, enter crack.
Name : White wizard
Quest point value: 65
Solved : 0%
Information :
Lachesis has lately fancied white color in his clothes and he heard that
wizard who owns the tower northwest from zombiecity has beautiful white gloves.
Lachesis wants those gloves desperately and he is asking for your help.
Seek out the tower and wizard and bring those gloves to Lachesis.
Tips:
From CS:11 n;20 w;sw;s;w;kill golem;n;ne;nw;sw;read book;ne;nw;sw;read
scroll;ne;nw;sw;kill A wizard of fire;u;ne;nw;sw;u;ne;nw;sw;kill A mad wizard;u;2 w;kill A
white wizard;2 e;d;ne;se;sw;d;ne;se;sw;d;ne;sw;d;ne;se;sw;d;ne;se;sw;portal;e;n;ne;20
e;8 s;2 w;s;se;give gloves to master
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Name : Zombie hunt Quest point value: 45 Information : The villagers of Barovia seem to have a disgusting problem, the lands surrounding their homes are crowded with zombies. Go and help them out with their problem and kill five of these creatures of night that threat their children's lives. Further on, to prove that you are a real zombie hunter, you must kill these creatures on your own. |
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Tips: From cs: 13 s, 4 w, 14 s, 3 e, s, enter mists around this area you will mind "rotting zombies" now these zombies are about 14-18k and will be pretty easy for most ppl to kill. to leave this area you need to type "map" and go to the ? on the screen (middle west part). Go there from west side. Type enter and mists. |